Mirror plr settings

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6 years 1 month ago #2912 by Ari Hämäläinen
Ari Hämäläinen created the topic: Mirror plr settings
Hi,

These settings give a perfect ratio and low FOV. The low FOV makes judging distances easier. Your plr file can be found here X:\Program Files\rFactor\UserData\YourName\YourName.plr and opened with notepad. Use the following settings in bold.

[ Graphic Options ]
Broadcast Overlay="1"
Texture Detail="3"
Vertical FOV Angle="55" // 34=use default, otherwise is the FOV for attached cameras (horiz is calculated based on aspect ratio)
Rearview="1" // 0=Off, 1=Center and Side, 2=Center only, 3=Side only (virtual mirrors only, in-car mirrors are on/off)
Allow Rearview In Swingman="0"
Virtual Rearview In Cockpit="1"
Rearview Width="26.666666666666666666666666666667"
Rearview Height="5.00000"
Rearview Cull="1" // Whether to cull objects in the rearview based on visgroups in the SCN file
Seat Adjustment Aft="-0.10000"
Seat Adjustment Up="0.00000"
Mirror Adjustment Horizontal="0.00000"
Mirror Adjustment Vertical="0.07500"
Cockpit Vibration Mult1="0.00000" // Primary vibration multiplier affects eyepoint position (base magnitude is in VEH or cockpit file)
Cockpit Vibration Freq1="0.00000" // Primary rate of vibration affects eyepoint position (higher framerates allow higher rates)
Cockpit Vibration Mult2="0.00000" // Secondary vibration multiplier affects eyepoint orientation (base magnitude is in VEH or cockpit file)
Cockpit Vibration Freq2="0.00000" // Secondary rate of vibration affects eyepoint orientation
Moving Rearview="3" // Whether mirrors respond to head movement in cockpit (0=none, 1=position-only, 2=FOV-only, 3=both) - add 4 if you want to IGNORE head-tracking movement
Rearview_Front_Clip="0.30000" // Front plane distance for mirror (0.0 = use default for scene)
Rearview_Back_Clip="70.00000" // Back plane distance for mirror (0.0 = use default for scene)
Rearview Particles="1"
Self In TV Rearview="0" // add values for any that should be visible (0=none): 1=rear wing & wheels, 2=body & susp, 4=cockpit, 8=steering wheel (15=all)
Self In Cockpit Rearview="0" // add values for any that should be visible (0=none): 1=rear wing & wheels, 2=body & susp, 4=cockpit, 8=steering wheel (15=all)

P1: GP1979 Season 1

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